
About Me
I’m a VFX artist with nearly five years of professional experience in compositing, currently working full-time at a remote-based studio that specializes in invisible effects for high-profile streaming platforms like Netflix, Peacock, and HBO Max. Over the years, I’ve contributed to more than 20 productions across film and streaming, developing a strong foundation in Nuke alongside a broader understanding of the CG pipeline.
While compositing remains my specialty, I’ve also participated in other parts of the CG industry—including environment building, look development, and technical tool creation in Blender and Houdini. My work blends artistic precision with technical innovation, whether I'm designing custom plugins, streamlining workflows, or exploring real-time techniques like Gaussian Splatting and Neuralangelo.
In 2024, I was honored with a Daytime Emmy nomination in the Greater Lakes Chapter, and I’ve earned a top 100 placement in Clinton Jones’ (Pwnisher) global 3D challenge—a competition that draws thousands of entries.
Outside of production work, I run LevelupVFX, a free educational series focused on breaking down complex tools like Nuke and Blender into accessible workflows for artists at all levels.
Projects
Eternal
Ascent
Top 100
LevelUp+
Channel
Owner
Daytime
Emmy
Nominee
Eternal Ascent: Top 100 Placement - In 2024 I placed in the top 100 for one of the largest 3D community challenges Hosted by Clinton Jones (Pwnisher).
LevelUp+ VFX: Channel Owner - My youtube channel, focused on creating engaging content to teach people the skills to use Nuke and Blender, for free online
Daytime Emmy: Nominee - In 2024, I was honored with a Daytime Emmy nomination in the Greater Lakes Chapter for Computer Graphics and Animation